OpenGL Properties: Vendor NVIDIA Corporation Renderer NVIDIA GeForce GTX 960/PCIe/SSE2 Version 4.6.0 NVIDIA 474.11 Shading Language Version 4.60 NVIDIA OpenGL DLL 6.1.7600.16385(win7_rtm.090713-1255) Multitexture Texture Units 4 Occlusion Query Counter Bits 32 Sub-Pixel Precision 8-bit Max Viewport Size 16384 x 16384 Max Cube Map Texture Size 16384 x 16384 Max Rectangle Texture Size 16384 x 16384 Max 3D Texture Size 2048 x 2048 x 2048 Max Anisotropy 16 Max Clipping Planes 8 Max Display-List Nesting Level 64 Max Draw Buffers 8 Max Evaluator Order 8 Max General Register Combiners 8 Max Light Sources 8 Max Pixel Map Table Size 65536 Min / Max Program Texel Offset -8 / 7 Max Texture Array Layers 2048 Max Texture LOD Bias 15 Max Vertex Array Range Element Size 1048575 Max Stack Depth: Attribute Stack 16 Client Attribute Stack 16 Modelview Matrix Stack 32 Name Stack 128 Projection Matrix Stack 4 Texture Matrix Stack 10 Draw Range Elements: Max Index Count 1048576 Max Vertex Count 1048576 Extended Lighting Parameters: Max Shininess 128 Max Spot Exponent 128 Transform Feedback: Max Interleaved Components 128 Max Separate Attributes 4 Max Separate Components 4 Framebuffer Object: Max Color Attachments 8 Max Render Buffer Size 16384 x 16384 Imaging: Max Color Matrix Stack Depth 2 Max Convolution Width / Height 11 / 11 Vertex Shader: Max Uniform Vertex Components 4096 Max Varying Floats 124 Max Vertex Texture Image Units 32 Max Combined Texture Image Units 192 Geometry Shader: Max Geometry Texture Units 32 Max Varying Components 124 Max Geometry Varying Components 124 Max Vertex Varying Components 124 Max Geometry Uniform Components 2048 Max Geometry Output Vertices 1024 Max Geometry Total Output Components 1024 Fragment Shader: Max Uniform Fragment Components 4096 Vertex Program: Max Local Parameters 1024 Max Environment Parameters 256 Max Program Matrices 8 Max Program Matrix Stack Depth 1 Max Tracking Matrices 8 Max Tracking Matrix Stack Depth 1 Max Vertex Attributes 16 Max Instructions 65536 Max Native Instructions 65536 Max Temporaries 4096 Max Native Temporaries 4096 Max Parameters 1024 Max Native Parameters 1024 Max Attributes 16 Max Native Attributes 16 Max Address Registers 2 Max Native Address Registers 2 Fragment Program: Max Local Parameters 1024 Max Environment Parameters 256 Max Texture Coordinates 8 Max Texture Image Units 32 Max Instructions 65536 Max Native Instructions 65536 Max Temporaries 4096 Max Native Temporaries 4096 Max Parameters 1024 Max Native Parameters 1024 Max Attributes 16 Max Native Attributes 16 Max Address Registers 1 Max Native Address Registers 1 Max ALU Instructions 65536 Max Native ALU Instructions 65536 Max Texture Instructions 65536 Max Native Texture Instructions 65536 Max Texture Indirections 65536 Max Native Texture Indirections 65536 Max Execution Instructions 16777216 Max Call Stack Depth 32 Max If Statement Depth 1024 Max Loop Depth 1024 Max Loop Count 16777216 Supported Compressed Texture Formats: RGB DXT1 Supported RGBA DXT3 Supported RGBA DXT5 Supported GL Extensions: 415\i0 GL_ARB_tessellation_shader GL_ARB_parallel_shader_compile GL_NVX_conditional_render GL_NV_transform_feedback GL_ARB_half_float_pixel GL_EXT_compiled_vertex_array GL_EXT_framebuffer_multisample_blit_scaled GL_WIN_swap_hint GL_NV_pixel_data_range GL_EXT_packed_depth_stencil GL_EXT_texture_lod_bias GL_EXT_provoking_vertex GL_NV_packed_depth_stencil GL_EXT_direct_state_access GL_NVX_linked_gpu_multicast GL_ARB_color_buffer_float GL_ARB_shader_image_load_store GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_NV_gpu_shader5 GL_ARB_draw_instanced GL_ARB_derivative_control GL_EXT_draw_buffers2 GL_ARB_viewport_array GL_ARB_gpu_shader_fp64 GL_ARB_pipeline_statistics_query GL_NV_geometry_shader_passthrough GL_EXT_texture_shared_exponent GL_IBM_rasterpos_clip GL_ARB_draw_elements_base_vertex GL_ARB_arrays_of_arrays GL_ARB_vertex_type_10f_11f_11f_rev GL_NVX_progress_fence GL_NV_occlusion_query GL_ARB_window_pos GL_ARB_explicit_attrib_location GL_NV_depth_clamp GL_EXT_texture_env_dot3 GL_ARB_texture_float GL_ARB_point_parameters GL_ARB_texture_compression GL_KHR_no_error GL_ARB_depth_buffer_float GL_ARB_compute_variable_group_size GL_EXT_bindable_uniform GL_ARB_shader_ballot GL_NV_shader_thread_shuffle GL_EXT_timer_query GL_NV_memory_object_sparse WGL_EXT_create_context_es_profile GL_ARB_vertex_buffer_object GL_EXT_packed_float GL_ARB_pixel_buffer_object WGL_ARB_create_context_robustness GL_EXT_multiview_texture_multisample GL_ARB_ES3_2_compatibility GL_NV_conservative_raster_dilate WGL_NVX_DX_interop GL_NV_path_rendering WGL_NV_float_buffer GL_NV_texture_barrier GL_NV_vertex_array_range2 GL_ARB_separate_shader_objects GL_SGIX_depth_texture GL_NV_uniform_buffer_unified_memory GL_ARB_buffer_storage GL_AMD_seamless_cubemap_per_texture GL_ARB_query_buffer_object WGL_EXT_framebuffer_sRGB GL_ARB_fragment_program_shadow GL_EXT_texture_object GL_EXT_sparse_texture2 GL_EXT_shader_image_load_formatted WGL_EXT_swap_control GL_NV_conservative_raster GL_ARB_shading_language_100 GL_ARB_program_interface_query GL_NV_blend_equation_advanced_coherent WGL_ARB_extensions_string GL_KHR_debug GL_ARB_compute_shader GL_KTX_buffer_region GL_ARB_get_texture_sub_image GL_ARB_texture_storage GL_EXT_packed_pixels GL_EXT_memory_object GL_EXT_blend_func_separate GL_ARB_shader_viewport_layer_array GL_ARB_gpu_shader5 GL_NV_vertex_attrib_integer_64bit GL_EXT_texture3D GL_ARB_texture_env_crossbar GL_NV_point_sprite GL_EXT_stencil_wrap GL_ARB_ES3_compatibility GL_NV_shader_atomic_fp16_vector GL_ARB_fragment_shader_interlock GL_ARB_texture_swizzle GL_ARB_transpose_matrix GL_NV_transform_feedback2 GL_EXTX_framebuffer_mixed_formats GL_EXT_semaphore GL_EXT_shader_image_load_store GL_SUN_slice_accum GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_rgtc GL_ARB_vertex_program GL_EXT_texture_sRGB GL_NV_copy_depth_to_color WGL_EXT_pixel_format_packed_float GL_NV_framebuffer_multisample_coverage WGL_EXT_swap_control_tear GL_NV_float_buffer WGL_NV_render_texture_rectangle GL_NV_blend_equation_advanced GL_NVX_gpu_memory_info GL_ARB_texture_rectangle GL_NV_vertex_program1_1 GL_ARB_depth_clamp GL_NV_shader_subgroup_partitioned GL_ARB_shading_language_packing GL_OVR_multiview GL_ARB_texture_cube_map_array GL_ARB_framebuffer_sRGB GL_ARB_sparse_texture WGL_ARB_render_texture GL_ARB_texture_env_add GL_ARB_texture_rg GL_ARB_framebuffer_no_attachments GL_ARB_blend_func_extended GL_ATI_texture_float WGL_EXT_extensions_string GL_ARB_vertex_attrib_64bit GL_EXT_vertex_array GL_EXT_texture_sRGB_decode GL_NV_fragment_program_option GL_ARB_multi_draw_indirect GL_NV_texture_compression_vtc GL_ARB_texture_gather GL_ARB_half_float_vertex GL_EXT_win32_keyed_mutex WGL_EXT_create_context_es2_profile GL_ARB_debug_output GL_ARB_texture_cube_map GL_EXT_shadow_funcs GL_NV_shader_atomic_counters GL_SGIS_texture_lod GL_EXT_texture_filter_anisotropic GL_NV_fragment_program2 GL_ARB_shader_draw_parameters GL_NV_multisample_coverage GL_ARB_spirv_extensions GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_multi_draw_arrays GL_ARB_invalidate_subdata GL_NV_gpu_program5_mem_extended GL_NVX_nvenc_interop GL_NV_command_list GL_NV_shader_buffer_load GL_NV_query_resource GL_EXT_raster_multisample GL_ATI_draw_buffers GL_ARB_vertex_array_object GL_ARB_explicit_uniform_location GL_NV_vertex_program GL_ARB_shadow GL_NV_path_rendering_shared_edge GL_ARB_vertex_array_bgra GL_NV_blend_minmax_factor GL_NV_vertex_array_range GL_NV_copy_image GL_ARB_shader_group_vote GL_KHR_parallel_shader_compile GL_NV_vertex_program2_option GL_EXT_separate_shader_objects GL_NVX_multigpu_info WGL_EXT_colorspace GL_ARB_shader_texture_lod GL_SGIS_generate_mipmap GL_EXT_blend_minmax GL_ARB_texture_filter_anisotropic WGL_ARB_pixel_format GL_ARB_texture_query_levels GL_ARB_point_sprite GL_ARB_depth_texture GL_ARB_fragment_layer_viewport GL_ARB_copy_buffer WGL_ARB_make_current_read WGL_ARB_pixel_format_float GL_KHR_robustness GL_ARB_indirect_parameters GL_NV_fragment_coverage_to_color GL_ARB_bindless_texture GL_NV_viewport_swizzle GL_ARB_robustness GL_NV_viewport_array2 GL_NV_bindless_multi_draw_indirect GL_ARB_get_program_binary GL_EXT_window_rectangles GL_ARB_conditional_render_inverted GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 WGL_ARB_pbuffer GL_EXT_vertex_array_bgra GL_NV_compute_program5 GL_ARB_vertex_attrib_binding GL_NV_alpha_to_coverage_dither_control GL_EXT_texture_sRGB_R8 GL_NV_shader_storage_buffer_object GL_ARB_map_buffer_range GL_EXT_Cg_shader GL_ARB_occlusion_query WGL_ARB_create_context GL_ARB_fragment_shader GL_ARB_draw_buffers GL_OVR_multiview2 GL_EXT_texture_lod GL_EXT_vertex_attrib_64bit GL_ARB_texture_border_clamp GL_AMD_vertex_shader_viewport_index GL_ARB_copy_image GL_NV_texture_shader GL_NV_half_float GL_ARB_vertex_shader GL_ARB_texture_mirrored_repeat GL_NV_vertex_program2 GL_NV_vertex_program3 GL_EXT_fog_coord GL_NV_explicit_multisample GL_ARB_sparse_buffer GL_ARB_fragment_program GL_EXT_framebuffer_blit GL_EXT_framebuffer_sRGB GL_ARB_shader_atomic_counter_ops GL_ARB_draw_indirect GL_ARB_imaging GL_KHR_blend_equation_advanced GL_ARB_geometry_shader4 GL_ARB_shading_language_420pack GL_NV_shader_thread_group GL_EXT_semaphore_win32 GL_NV_fragment_shader_interlock GL_ARB_base_instance GL_ARB_texture_env_combine GL_EXT_abgr GL_EXT_bgra GL_ARB_texture_non_power_of_two GL_ARB_texture_buffer_object GL_NV_gpu_program4 GL_NV_gpu_program5 GL_EXT_texture_cube_map GL_ARB_texture_barrier GL_NV_ES3_1_compatibility GL_KHR_robust_buffer_access_behavior GL_EXT_texture_edge_clamp GL_NV_bindless_texture GL_ARB_seamless_cubemap_per_texture GL_ARB_sync GL_ARB_texture_query_lod GL_ARB_clear_buffer_object GL_EXT_separate_specular_color GL_NV_framebuffer_mixed_samples GL_EXT_framebuffer_object GL_NV_query_resource_tag GL_EXT_texture_integer GL_NV_parameter_buffer_object GL_NV_conditional_render GL_NV_internalformat_sample_query GL_NV_vertex_buffer_unified_memory GL_ARB_draw_buffers_blend GL_ARB_texture_stencil8 GL_EXT_blend_color GL_KHR_shader_subgroup GL_ARB_polygon_offset_clamp GL_ARB_sample_shading GL_NV_multisample_filter_hint GL_EXT_gpu_program_parameters GL_ARB_internalformat_query GL_EXT_texture_mirror_clamp GL_ARB_timer_query GL_EXT_import_sync_object GL_ARB_cull_distance GL_NV_draw_vulkan_image GL_NV_texgen_reflection GL_EXT_transform_feedback2 GL_KHR_context_flush_control GL_NV_depth_buffer_float GL_NV_texture_multisample GL_ARB_robust_buffer_access_behavior GL_NV_light_max_exponent GL_EXT_blend_subtract GL_ARB_shader_subroutine GL_ARB_conservative_depth GL_NV_fragment_program GL_EXT_gpu_shader4 GL_NV_sample_mask_override_coverage WGL_ARB_multisample GL_ARB_sparse_texture2 GL_NV_geometry_shader4 GL_ARB_texture_buffer_range GL_EXT_secondary_color GL_SGIX_shadow GL_NV_fill_rectangle GL_EXT_texture_storage GL_NV_gpu_program_fp64 GL_NVX_gpu_multicast2 GL_ARB_texture_mirror_clamp_to_edge GL_ARB_shader_clock GL_ARB_transform_feedback_overflow_query GL_ARB_shader_precision GL_ARB_sample_locations GL_ARB_clip_control GL_NV_register_combiners2 GL_NV_texture_shader2 GL_NV_texture_shader3 GL_ARB_post_depth_coverage GL_NV_texture_env_combine4 GL_EXT_texture_swizzle GL_EXT_texture_shadow_lod GL_ATI_texture_mirror_once WGL_ARB_create_context_no_error WGL_NV_delay_before_swap GL_ARB_provoking_vertex GL_ARB_stencil_texturing WGL_ARB_context_flush_control GL_ARB_shader_texture_image_samples GL_ARB_texture_view GL_NV_blend_square GL_ARB_sparse_texture_clamp GL_ARB_internalformat_query2 GL_NV_feature_query GL_EXT_texture_buffer_object GL_ARB_shader_image_size WGL_NV_multigpu_context GL_EXT_polygon_offset_clamp GL_EXT_texture_env_combine GL_NV_shader_atomic_float WGL_NV_render_depth_texture GL_NV_shader_atomic_int64 GL_EXT_draw_range_elements GL_NV_bindless_multi_draw_indirect_count GL_ARB_texture_filter_minmax GL_EXT_texture_env_add GL_NV_gpu_multicast GL_AMD_multi_draw_indirect GL_EXT_multiview_timer_query GL_AMD_vertex_shader_layer GL_ARB_compressed_texture_pixel_storage GL_S3_s3tc GL_ARB_multisample GL_ARB_shader_objects GL_ARB_ES3_1_compatibility WGL_NV_DX_interop GL_EXT_geometry_shader4 GL_ARB_direct_state_access WGL_NV_copy_image WGL_NV_multisample_coverage GL_ARB_texture_env_dot3 GL_NV_primitive_restart GL_EXT_rescale_normal GL_EXT_blend_equation_separate GL_ARB_vertex_type_2_10_10_10_rev GL_NV_texture_rectangle_compressed GL_ARB_shader_storage_buffer_object GL_EXT_draw_instanced WGL_ARB_create_context_profile GL_NV_parameter_buffer_object2 WGL_ARB_buffer_region GL_ARB_transform_feedback_instanced WGL_ATI_pixel_format_float GL_NV_register_combiners GL_ARB_texture_buffer_object_rgb32 GL_NV_sample_locations GL_ARB_instanced_arrays GL_KHR_blend_equation_advanced_coherent GL_ARB_texture_storage_multisample GL_NV_texture_rectangle GL_IBM_texture_mirrored_repeat GL_ARB_gl_spirv GL_ARB_ES2_compatibility GL_ARB_uniform_buffer_object GL_NV_fence GL_ARB_gpu_shader_int64 GL_EXT_framebuffer_multisample GL_ARB_texture_multisample GL_ARB_shader_atomic_counters GL_EXT_shader_integer_mix GL_NV_fog_distance GL_EXT_stencil_two_side GL_EXT_memory_object_win32 GL_ARB_map_buffer_alignment GL_ARB_sampler_objects GL_ARB_occlusion_query2 GL_NV_gpu_program4_1 GL_ARB_shading_language_include GL_ARB_framebuffer_object GL_ARB_enhanced_layouts GL_NV_draw_texture GL_EXT_post_depth_coverage GL_ARB_multi_bind WGL_NV_DX_interop2 GL_EXT_depth_bounds_test GL_ARB_multitexture GL_EXT_texture_array GL_ARB_seamless_cube_map GL_NV_memory_attachment GL_NV_ES1_1_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_fragment_coord_conventions GL_ARB_clear_texture GL_EXT_texture_filter_minmax GL_ARB_shader_bit_encoding Core features v3.0 (100 % - 23/23) v3.1 (100 % - 8/8) v3.2 (100 % - 10/10) v3.3 (100 % - 10/10) v4.0 (100 % - 14/14) v4.1 (100 % - 7/7) v4.2 (100 % - 13/13) v4.3 (100 % - 23/23) v4.4 (100 % - 10/10) v4.5 (100 % - 11/11) v4.6 (100 % - 11/11) vARB 2015 (100 % - 12/12) DirectDraw Device Properties: Hardware Driver nvd3dum.dll (30.0.14.7411 - nVIDIA ForceWare 74.11) Hardware Description NVIDIA GeForce GTX 960 Direct3D Device Properties: Total / Free Video Memory 4096 MB / 3992 MB Rendering Bit Depths 8, 16, 32 Z-Buffer Bit Depths 16, 24, 32 Multisample Anti-Aliasing Modes MSAA 2x, MSAA 4x, MSAA 8x, CSAA 8xQ Min Texture Size 1 x 1 Max Texture Size 16384 x 16384 Unified Shader Version 5.0 DirectX Hardware Support DirectX v11.0 Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Supported Anisotropic Filtering Supported Automatic Mipmap Generation Supported Bilinear Filtering Supported Compute Shader Supported Cubic Environment Mapping Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported Directional Lights Supported DirectX Texture Compression Not Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Supported Double-Precision Floating-Point Supported Driver Concurrent Creates Supported Driver Command Lists Supported Dynamic Textures Supported Edge Anti-Aliasing Supported Environmental Bump Mapping Supported Environmental Bump Mapping + Luminance Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Supported Guard Band Supported Hardware Scene Rasterization Supported Hardware Transform & Lighting Supported Legacy Depth Bias Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Supported Mipmapped Cube Textures Supported Mipmapped Volume Textures Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Not Supported Perspective Texture Correction Supported Point Lights Supported Point Sampling Supported Projective Textures Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Supported Runtime Shader Linking Not Supported Scissor Test Supported Slope-Scale Based Depth Bias Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Supported Spot Lights Supported Stencil Buffers Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Not Supported Volume Textures Supported W-Based Fog Supported W-Buffering Not Supported Z-Based Fog Supported Z-Bias Supported Z-Test Supported Supported FourCC Codes: 3x11 Supported 3x16 Supported AI44 Supported AIP8 Supported ATOC Supported AV12 Supported AYUV Supported NV12 Supported NV24 Supported NVDB Supported NVDP Supported NVMD Supported P010 Supported PLFF Supported SSAA Supported UYVY Supported YUY2 Supported YV12 Supported --------[ Vulkan ]------------------------------------------------------------------------------------------------------ [ NVIDIA GeForce GTX 960 (GM206) ] Device Properties: Device Name NVIDIA GeForce GTX 960 Device Code Name GM206 Device Type Discrete GPU Device UUID FB-5F-FD-85-3D-45-C0-E8-25-95-C5-68-60-A0-C4-3E PCI Device 10DE-1401 Memory Size 4098240 KB Max 1D Image Size 16384 Max 2D Image Size 16384 x 16384 Max 3D Image Size 2048 x 2048 x 2048 Max Cube Image Size 16384 x 16384 Max Image Layers 2048 Max Texel Buffer Elements 134217728 Max Uniform Buffer Range 65536 Max Storage Buffer Range 4294967295 Max Push Constants Size 256 bytes Max Memory Allocation Count 4096 Max Sampler Allocation Count 4000 Buffer Image Granularity 1024 bytes Sparse Address Space Size 1099511627775 bytes Max Bound Descriptor Sets 32 Max Per-Stage Descriptor Samplers 1048576 Max Per-Stage Descriptor Uniform Buffers 15 Max Per-Stage Descriptor Storage Buffers 1048576 Max Per-Stage Descriptor Sampled Images 1048576 Max Per-Stage Descriptor Storage Images 1048576 Max Per-Stage Descriptor Input Attachments 1048576 Max Per-Stage Resources 4294967295 Max Descriptor Set Samplers 1048576 Max Descriptor Set Uniform Buffers 90 Max Descriptor Set Dynamic Uniform Buffers 15 Max Descriptor Set Storage Buffers 1048576 Max Descriptor Set Dynamic Storage Buffers 16 Max Descriptor Set Sampled Images 1048576 Max Descriptor Set Storage Images 1048576 Max Descriptor Set Input Attachments 1048576 Max Vertex Input Attributes 32 Max Vertex Input Bindings 32 Max Vertex Input Attribute Offset 2047 Max Vertex Input Binding Stride 2048 Max Vertex Output Components 128 Max Tesselation Generation Level 64 Max Tesselation Patch Size 32 Max Tesselation Control Per-Vertex Input Components128 Max Tesselation Control Per-Vertex Output Components128 Max Tesselation Control Per-Patch Output Components120 Max Tesselation Control Total Output Components 4216 Max Tesselation Evaluation Input Components 128 Max Tesselation Evaluation Output Components 128 Max Geometry Shader Invocations 32 Max Geometry Input Components 128 Max Geometry Output Components 128 Max Geometry Output Vertices 1024 Max Geometry Total Output Components 1024 Max Fragment Input Components 128 Max Fragment Output Attachments 8 Max Fragment DualSrc Attachments 1 Max Fragment Combined Output Resources 16 Max Compute Shared Memory Size 49152 bytes Max Compute Work Group Count X: 2147483647, Y: 65535, Z: 65535 Max Compute Work Group Invocations 1536 Max Compute Work Group Size X: 1536, Y: 1024, Z: 64 Subpixel Precision Bits 8 Subtexel Precision Bits 8 Mipmap Precision Bits 8 Max Draw Indexed Index Value 4294967295 Max Draw Indirect Count 4294967295 Max Sampler LOD Bias 15.000000 Max Sampler Anisotropy 16.000000 Max Viewports 16 Max Viewport Size 16384 x 16384 Viewport Bounds Range -32768.000000 ... 32768.000000 Viewport Subpixel Bits 8 Min Memory Map Alignment 64 bytes Min Texel Buffer Offset Alignment 16 bytes Min Uniform Buffer Offset Alignment 256 bytes Min Storage Buffer Offset Alignment 16 bytes Min / Max Texel Offset -8 / 7 Min / Max Texel Gather Offset -32 / 31 Min / Max Interpolation Offset -0.500000 / 0.437500 Subpixel Interpolation Offset Bits 4 Max Framebuffer Size 16384 x 16384 Max Framebuffer Layers 2048 Framebuffer Color Sample Counts 0x0000000F Framebuffer Depth Sample Counts 0x0000000F Framebuffer Stencil Sample Counts 0x0000001F Framebuffer No Attachments Sample Counts 0x0000001F Max Color Attachments 8 Sampled Image Color Sample Counts 0x0000000F Sampled Image Integer Sample Counts 0x0000000F Sampled Image Depth Sample Counts 0x0000000F Sampled Image Stencil Sample Counts 0x0000001F Storage Image Sample Counts 0x0000000F Max Sample Mask Words 1 Timestamp Period 1.000000 ns Max Clip Distances 8 Max Cull Distances 8 Max Combined Clip and Cull Distances 8 Discrete Queue Priorities 2 Point Size Range 1.000000 ... 2047.937500 Line Width Range 1.000000 ... 64.000000 Point Size Granularity 0.062500 Line Width Granularity 0.062500 Optimal Buffer Copy Offset Alignment 1 bytes Optimal Buffer Copy Row Pitch Alignment 1 bytes Non-Coherent Atom Size 64 bytes Driver Version 474.44.0 API Version 1.2.175 Vulkan DLL C:\Windows\system32\nvoglv32.dll (30.0.14.7411) Device Features: Alpha To One Supported Anisotropic Filtering Supported ASTC LDR Texture Compression Not Supported BC Texture Compression Supported Depth Bias Clamping Supported Depth Bounds Tests Supported Depth Clamping Supported Draw Indirect First Instance Supported Dual Source Blend Operations Supported ETC2 and EAC Texture Compression Not Supported Fragment Stores and Atomics Supported Full Draw Index Uint32 Supported Geometry Shader Supported Image Cube Array Supported Independent Blend Supported Inherited Queries Supported Large Points Supported Logic Operations Supported Multi-Draw Indirect Supported Multi Viewport Supported Occlusion Query Precise Supported Pipeline Statistics Query Supported Point and Wireframe Fill Modes Supported Robust Buffer Access Supported Sample Rate Shading Supported Shader Clip Distance Supported Shader Cull Distance Supported Shader Float64 Supported Shader Image Gather Extended Supported Shader Int16 Supported Shader Int64 Supported Shader Resource Min LOD Supported Shader Resource Residency Supported Shader Sampled Image Array Dynamic Indexing Supported Shader Storage Buffer Array Dynamic Indexing Supported Shader Storage Image Array Dynamic Indexing Supported Shader Storage Image Extended Formats Supported Shader Storage Image Multisample Supported Shader Storage Image Read Without Format Supported Shader Storage Image Write Without Format Supported Shader Tesselation and Geometry Point Size Supported Shader Uniform Buffer Array Dynamic Indexing Supported Sparse Binding Supported Sparse Residency 2 Samples Supported Sparse Residency 4 Samples Supported Sparse Residency 8 Samples Supported Sparse Residency 16 Samples Supported Sparse Residency Aliased Supported Sparse Residency Aligned Mip Size No Sparse Residency Buffer Supported Sparse Residency Image 2D Supported Sparse Residency Image 3D Supported Sparse Residency Non-Resident Strict Yes Sparse Residency Standard 2D Block Shape Yes Sparse Residency Standard 2D Multisample Block ShapeYes Sparse Residency Standard 3D Block Shape Yes Standard Sample Locations Yes Strict Line Rasterization Yes Tesselation Shader Supported Timestamps on All Graphics and Compute Queues Supported Variable Multisample Rate Supported Vertex Pipeline Stores and Atomics Supported Wide Lines Supported Queue: Queue Count 16 Timestamp Valid Bits 64 Min Image Transfer Granularity 1 x 1 x 1 Compute Operations Supported Graphics Operations Supported Sparse Memory Management Operations Supported Transfer Operations Supported Queue: Queue Count 2 Timestamp Valid Bits 64 Min Image Transfer Granularity 1 x 1 x 1 Compute Operations Not Supported Graphics Operations Not Supported Sparse Memory Management Operations Supported Transfer Operations Supported Memory Heap: Heap Type Local Heap Size 4098240 KB Host Cached No Host Coherent No Host Visible No Lazily Allocated No Memory Heap: Heap Type Remote Heap Size 1833520 KB Host Cached Yes Host Coherent Yes Host Visible Yes Lazily Allocated No Device Extensions: VK_EXT_4444_formats Supported VK_EXT_blend_operation_advanced Supported VK_EXT_buffer_device_address Supported VK_EXT_calibrated_timestamps Supported VK_EXT_color_write_enable Supported VK_EXT_conditional_rendering Supported VK_EXT_conservative_rasterization Supported VK_EXT_custom_border_color Supported VK_EXT_depth_clip_enable Supported VK_EXT_depth_range_unrestricted Supported VK_EXT_descriptor_indexing Supported VK_EXT_discard_rectangles Supported VK_EXT_extended_dynamic_state Supported VK_EXT_extended_dynamic_state2 Supported VK_EXT_external_memory_host Supported VK_EXT_fragment_shader_interlock Supported VK_EXT_full_screen_exclusive Supported VK_EXT_hdr_metadata Supported VK_EXT_host_query_reset Supported VK_EXT_image_robustness Supported VK_EXT_index_type_uint8 Supported VK_EXT_inline_uniform_block Supported VK_EXT_line_rasterization Supported VK_EXT_memory_budget Supported VK_EXT_memory_priority Supported VK_EXT_pci_bus_info Supported VK_EXT_pipeline_creation_cache_control Supported VK_EXT_pipeline_creation_feedback Supported VK_EXT_post_depth_coverage Supported VK_EXT_private_data Supported VK_EXT_provoking_vertex Supported VK_EXT_queue_family_foreign Supported VK_EXT_robustness2 Supported VK_EXT_sample_locations Supported VK_EXT_sampler_filter_minmax Supported VK_EXT_scalar_block_layout Supported VK_EXT_separate_stencil_usage Supported VK_EXT_shader_atomic_float Supported VK_EXT_shader_demote_to_helper_invocation Supported VK_EXT_shader_image_atomic_int64 Supported VK_EXT_shader_subgroup_ballot Supported VK_EXT_shader_subgroup_vote Supported VK_EXT_shader_viewport_index_layer Supported VK_EXT_subgroup_size_control Supported VK_EXT_texel_buffer_alignment Supported VK_EXT_tooling_info Supported VK_EXT_transform_feedback Supported VK_EXT_vertex_attribute_divisor Supported VK_EXT_vertex_input_dynamic_state Supported VK_EXT_ycbcr_image_arrays Supported VK_KHR_16bit_storage Supported VK_KHR_8bit_storage Supported VK_KHR_bind_memory2 Supported VK_KHR_buffer_device_address Supported VK_KHR_copy_commands2 Supported VK_KHR_create_renderpass2 Supported VK_KHR_dedicated_allocation Supported VK_KHR_depth_stencil_resolve Supported VK_KHR_descriptor_update_template Supported VK_KHR_device_group Supported VK_KHR_draw_indirect_count Supported VK_KHR_driver_properties Supported VK_KHR_external_fence Supported VK_KHR_external_fence_win32 Supported VK_KHR_external_memory Supported VK_KHR_external_memory_win32 Supported VK_KHR_external_semaphore Supported VK_KHR_external_semaphore_win32 Supported VK_KHR_get_memory_requirements2 Supported VK_KHR_image_format_list Supported VK_KHR_imageless_framebuffer Supported VK_KHR_maintenance1 Supported VK_KHR_maintenance2 Supported VK_KHR_maintenance3 Supported VK_KHR_multiview Supported VK_KHR_pipeline_executable_properties Supported VK_KHR_push_descriptor Supported VK_KHR_relaxed_block_layout Supported VK_KHR_sampler_mirror_clamp_to_edge Supported VK_KHR_sampler_ycbcr_conversion Supported VK_KHR_separate_depth_stencil_layouts Supported VK_KHR_shader_atomic_int64 Supported VK_KHR_shader_clock Supported VK_KHR_shader_draw_parameters Supported VK_KHR_shader_float_controls Supported VK_KHR_shader_float16_int8 Supported VK_KHR_shader_non_semantic_info Supported VK_KHR_shader_subgroup_extended_types Supported VK_KHR_shader_terminate_invocation Supported VK_KHR_spirv_1_4 Supported VK_KHR_storage_buffer_storage_class Supported VK_KHR_swapchain Supported VK_KHR_swapchain_mutable_format Supported VK_KHR_synchronization2 Supported VK_KHR_timeline_semaphore Supported VK_KHR_uniform_buffer_standard_layout Supported VK_KHR_variable_pointers Supported VK_KHR_vulkan_memory_model Supported VK_KHR_win32_keyed_mutex Supported VK_KHR_workgroup_memory_explicit_layout Supported VK_KHR_zero_initialize_workgroup_memory Supported VK_NV_coverage_reduction_mode Supported VK_NV_dedicated_allocation Supported VK_NV_dedicated_allocation_image_aliasing Supported VK_NV_device_diagnostic_checkpoints Supported VK_NV_device_diagnostics_config Supported VK_NV_device_generated_commands Supported VK_NV_external_memory Supported VK_NV_external_memory_win32 Supported VK_NV_fill_rectangle Supported VK_NV_fragment_coverage_to_color Supported VK_NV_framebuffer_mixed_samples Supported VK_NV_geometry_shader_passthrough Supported VK_NV_inherited_viewport_scissor Supported VK_NV_sample_mask_override_coverage Supported VK_NV_shader_sm_builtins Supported VK_NV_shader_subgroup_partitioned Supported VK_NV_viewport_array2 Supported VK_NV_viewport_swizzle Supported VK_NV_win32_keyed_mutex Supported VK_NVX_multiview_per_view_attributes Supported Instance Extensions: VK_EXT_debug_report Supported VK_EXT_debug_utils Supported VK_EXT_swapchain_colorspace Supported VK_KHR_device_group_creation Supported VK_KHR_external_fence_capabilities Supported VK_KHR_external_memory_capabilities Supported VK_KHR_external_semaphore_capabilities Supported VK_KHR_get_physical_device_properties2 Supported VK_KHR_get_surface_capabilities2 Supported VK_KHR_surface Supported VK_KHR_surface_protected_capabilities Supported VK_KHR_win32_surface Supported VK_NV_external_memory_capabilities Supported [ CUDA: NVIDIA GeForce GTX 960 (GM206) ] Device Properties: Device Name NVIDIA GeForce GTX 960 GPU Code Name GM206 PCI Domain / Bus / Device 0 / 1 / 0 Clock Rate 1278 MHz Asynchronous Engines 2 Multiprocessors / Cores 8 / 1024 L2 Cache 1 MB Max Threads Per Multiprocessor 2048 Max Threads Per Block 1024 Max Registers Per Block 65536 Max 32-bit Registers Per Multiprocessor 65536 Max Instructions Per Kernel 512 million Warp Size 32 threads Max Block Size 1024 x 1024 x 64 Max Grid Size 2147483647 x 65535 x 65535 Max 1D Texture Width 65536 Max 2D Texture Size 65536 x 65536 Max 3D Texture Size 4096 x 4096 x 4096 Max 1D Linear Texture Width 268435456 Max 2D Linear Texture Size 65536 x 65536 Max 2D Linear Texture Pitch 1048544 bytes Max 1D Layered Texture Width 16384 Max 1D Layered Texture Layers 2048 Max Mipmapped 1D Texture Width 16384 Max Mipmapped 2D Texture Size 16384 x 16384 Max Cubemap Texture Size 16384 x 16384 Max Cubemap Layered Texture Size 16384 x 16384 Max Cubemap Layered Texture Layers 2046 Max Texture Array Size 16384 x 16384 Max Texture Array Slices 2048 Max 1D Surface Width 16384 Max 2D Surface Size 65536 x 65536 Max 3D Surface Size 4096 x 4096 x 4096 Max 1D Layered Surface Width 16384 Max 1D Layered Surface Layers 2048 Max 2D Layered Surface Size 16384 x 16384 Max 2D Layered Surface Layers 2048 Compute Mode Default: Multiple contexts allowed per device Compute Capability 5.2 CUDA DLL nvcuda.dll (30.0.14.7411 - nVIDIA ForceWare 74.11) Memory Properties: Memory Clock 3505 MHz Global Memory Bus Width 128-bit Total Memory 4095 MB Total Constant Memory 64 KB Max Shared Memory Per Block 48 KB Max Shared Memory Per Multiprocessor 96 KB Max Memory Pitch 2147483647 bytes Texture Alignment 512 bytes Texture Pitch Alignment 32 bytes Surface Alignment 512 bytes Device Features: 32-bit Floating-Point Atomic Addition Supported 32-bit Integer Atomic Operations Supported 64-bit Integer Atomic Operations Supported Caching Globals in L1 Cache Supported Caching Locals in L1 Cache Supported Concurrent Kernel Execution Supported Concurrent Memory Copy & Execute Supported Double-Precision Floating-Point Supported ECC Disabled Funnel Shift Supported Half-Precision Floating-Point Not Supported Host Memory Mapping Supported Integrated Device No Managed Memory Not Supported Multi-GPU Board No Stream Priorities Supported Surface Functions Supported TCC Driver No Warp Vote Functions Supported __ballot() Supported __syncthreads_and() Supported __syncthreads_count() Supported __syncthreads_or() Supported __threadfence_system() Supported [ Direct3D: NVIDIA GeForce GTX 960 (GM206) ] Device Properties: Device Name NVIDIA GeForce GTX 960 GPU Code Name GM206 PCI Device 10DE-1401 / 1458-36C1 (Rev A1) Dedicated Memory 3 GB Driver Name nvd3dum.dll Driver Version 30.0.14.7411 - nVIDIA ForceWare 74.11 Shader Model SM 5.0 Max Threads 1024 Multiple UAV Access 8 UAVs Thread Dispatch 3D Thread Local Storage 32 KB Device Features: 10-bit Precision Floating-Point Not Supported 16-bit Precision Floating-Point Not Supported Append/Consume Buffers Supported Atomic Operations Supported Double-Precision Floating-Point Supported Gather4 Supported Indirect Compute Dispatch Supported Map On Default Buffers Not Supported [ OpenCL: NVIDIA GeForce GTX 960 (GM206) ] OpenCL Properties: Platform Name NVIDIA CUDA Platform Vendor NVIDIA Corporation Platform Version OpenCL 3.0 CUDA 11.4.330 Platform Profile Full Device Properties: Device Name NVIDIA GeForce GTX 960 GPU Code Name GM206 Device Type GPU Device Vendor NVIDIA Corporation Device Version OpenCL 3.0 CUDA Device Profile Full Driver Version 474.11 OpenCL C Version OpenCL C 1.2 Clock Rate 1278 MHz Compute Units / Cores 8 / 1024 Address Space Size 32-bit Max 2D Image Size 16384 x 16384 Max 3D Image Size 4096 x 4096 x 4096 Max Image Array Size 2048 Max Image Buffer Size 268435456 Max Samplers 32 Max Work-Item Size 1024 x 1024 x 64 Max Work-Group Size 1024 Max Argument Size 4352 bytes Max Constant Buffer Size 64 KB Max Constant Arguments 9 Max Printf Buffer Size 1 MB Native ISA Vector Widths char1, short1, int1, float1, double1 Preferred Native Vector Widths char1, short1, int1, long1, float1, double1 Profiling Timer Resolution 1000 ns CUDA Compute Capability 5.2 Max Registers Per Block 65536 Warp Size 32 threads Asynchronous Engines 2 PCI Bus / Device 1 / 0 OpenCL DLL opencl.dll (3.0.1.0) Memory Properties: Global Memory 4 GB Global Memory Cache 384 KB (Read/Write, 128-byte line) Local Memory 48 KB Max Memory Object Allocation Size 1 GB Memory Base Address Alignment 4096-bit Min Data Type Alignment 128 bytes OpenCL Compliancy: OpenCL 1.1 Yes (100%) OpenCL 1.2 Yes (100%) OpenCL 2.0 No (75%) Device Features: Command-Queue Out Of Order Execution Enabled Command-Queue Profiling Enabled Compiler Available Yes Error Correction Not Supported Images Supported Kernel Execution Supported Linker Available Yes Little-Endian Device Yes Native Kernel Execution Not Supported Sub-Group Independent Forward Progress Not Supported SVM Atomics Not Supported SVM Coarse Grain Buffer Supported SVM Fine Grain Buffer Supported SVM Fine Grain System Not Supported Thread Trace Not Supported Unified Memory No Half-Precision Floating-Point Capabilities: Correctly Rounded Divide and Sqrt Not Supported Denorms Not Supported IEEE754-2008 FMA Not Supported INF and NaNs Not Supported Rounding to Infinity Not Supported Rounding to Nearest Even Not Supported Rounding to Zero Not Supported Software Basic Floating-Point Operations No Single-Precision Floating-Point Capabilities: Correctly Rounded Divide and Sqrt Supported Denorms Supported IEEE754-2008 FMA Supported INF and NaNs Supported Rounding to Infinity Supported Rounding to Nearest Even Supported Rounding to Zero Supported Software Basic Floating-Point Operations No Double-Precision Floating-Point Capabilities: Correctly Rounded Divide and Sqrt Not Supported Denorms Supported IEEE754-2008 FMA Supported INF and NaNs Supported Rounding to Infinity Supported Rounding to Nearest Even Supported Rounding to Zero Supported Software Basic Floating-Point Operations No Device Extensions: Total / Supported Extensions 105 / 22 cl_altera_compiler_mode Not Supported cl_altera_device_temperature Not Supported cl_altera_live_object_tracking Not Supported cl_amd_bus_addressable_memory Not Supported cl_amd_c1x_atomics Not Supported cl_amd_compile_options Not Supported cl_amd_core_id Not Supported cl_amd_d3d10_interop Not Supported cl_amd_d3d9_interop Not Supported cl_amd_device_attribute_query Not Supported cl_amd_device_board_name Not Supported cl_amd_device_memory_flags Not Supported cl_amd_device_persistent_memory Not Supported cl_amd_device_profiling_timer_offset Not Supported cl_amd_device_topology Not Supported cl_amd_event_callback Not Supported cl_amd_fp64 Not Supported cl_amd_hsa Not Supported cl_amd_image2d_from_buffer_read_only Not Supported cl_amd_liquid_flash Not Supported cl_amd_media_ops Not Supported cl_amd_media_ops2 Not Supported cl_amd_offline_devices Not Supported cl_amd_popcnt Not Supported cl_amd_predefined_macros Not Supported cl_amd_printf Not Supported cl_amd_svm Not Supported cl_amd_vec3 Not Supported cl_apple_contextloggingfunctions Not Supported cl_apple_gl_sharing Not Supported cl_apple_setmemobjectdestructor Not Supported cl_arm_core_id Not Supported cl_arm_printf Not Supported cl_ext_atomic_counters_32 Not Supported cl_ext_atomic_counters_64 Not Supported cl_ext_device_fission Not Supported cl_ext_migrate_memobject Not Supported cl_intel_accelerator Not Supported cl_intel_advanced_motion_estimation Not Supported cl_intel_ctz Not Supported cl_intel_d3d11_nv12_media_sharing Not Supported cl_intel_device_partition_by_names Not Supported cl_intel_device_side_avc_motion_estimation Not Supported cl_intel_driver_diagnostics Not Supported cl_intel_dx9_media_sharing Not Supported cl_intel_exec_by_local_thread Not Supported cl_intel_media_block_io Not Supported cl_intel_motion_estimation Not Supported cl_intel_packed_yuv Not Supported cl_intel_planar_yuv Not Supported cl_intel_printf Not Supported cl_intel_required_subgroup_size Not Supported cl_intel_simultaneous_sharing Not Supported cl_intel_subgroups Not Supported cl_intel_subgroups_short Not Supported cl_intel_thread_local_exec Not Supported cl_intel_va_api_media_sharing Not Supported cl_intel_vec_len_hint Not Supported cl_intel_visual_analytics Not Supported cl_khr_3d_image_writes Supported cl_khr_byte_addressable_store Supported cl_khr_context_abort Not Supported cl_khr_d3d10_sharing Supported cl_khr_d3d11_sharing Not Supported cl_khr_depth_images Not Supported cl_khr_device_uuid Supported cl_khr_dx9_media_sharing Not Supported cl_khr_egl_event Not Supported cl_khr_egl_image Not Supported cl_khr_fp16 Not Supported cl_khr_fp64 Supported cl_khr_gl_depth_images Not Supported cl_khr_gl_event Not Supported cl_khr_gl_msaa_sharing Not Supported cl_khr_gl_sharing Supported cl_khr_global_int32_base_atomics Supported cl_khr_global_int32_extended_atomics Supported cl_khr_icd Supported cl_khr_il_program Not Supported cl_khr_image2d_from_buffer Not Supported cl_khr_initialize_memory Not Supported cl_khr_int64_base_atomics Supported cl_khr_int64_extended_atomics Supported cl_khr_local_int32_base_atomics Supported cl_khr_local_int32_extended_atomics Supported cl_khr_mipmap_image Not Supported cl_khr_mipmap_image_writes Not Supported cl_khr_pci_bus_info Supported cl_khr_priority_hints Not Supported cl_khr_select_fprounding_mode Not Supported cl_khr_spir Not Supported cl_khr_srgb_image_writes Not Supported cl_khr_subgroups Not Supported cl_khr_terminate_context Not Supported cl_khr_throttle_hints Not Supported cl_nv_compiler_options Supported cl_nv_copy_opts Supported cl_nv_create_buffer Supported cl_nv_d3d10_sharing Supported cl_nv_d3d11_sharing Supported cl_nv_d3d9_sharing Supported cl_nv_device_attribute_query Supported cl_nv_pragma_unroll Supported cl_qcom_ext_host_ptr Not Supported cl_qcom_ion_host_ptr Not Supported