Search results for: NCR
Unemployed....again
Nothing to do, a lot of free time. No job available in my area, so started new site mostly for czech hardware collectors. Because theres a lot of them, but many don't have any site or its really outdated. Its based on same engine as this site, so advanced search would be possible. Only exception is dual language text with Czech and English languages. It's in starting phase, so far only one CPU collector is working on it with me, but got some more promises from other collectors. So i hope, there will be also home computers, accessories and other hardware later. You can check progress at http://old-computers.cz
Btw: due increasing spammers activies is disabled autopublishing of comments under articles. They will be visible only after mine confirmation. So don't worry about glitches in Matrix, your comment will appear, just little bit later.
3Dc
Texture Compression for normal maps developed by ATi.
FXT1
Try to replace S3 Texture Compression by opensource version from 3Dfx.
S3TC / DXTC
1st Texture Compression technology used on 3D graphics card.
Anisotropic filtering
Enhanced Trilinear filtering solving blurred textures.
Trilinear filtering
Trilinear filtering is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps.
Bilinear filtering
Bilinear filtering is a texture filtering method used to smooth textures when displayed larger or smaller than they actually are.